- A lecture on ‘The Metaverse and Video games’ at KAIST on Nov 9
- Identification, enjoyable, and financial system are the necessities of the metaverse, he says
- Sport has the necessities, and when blockchain is added, true metaverse expertise is feasible
SEOUL, South Korea, Nov. 10, 2022 /PRNewswire/ — Henry Chang, CEO of Wemade, gave a particular lecture at KAIST Artwork Museum on ‘The Metaverse and Video games’ for the cultural class ‘What’s future arts’.
On Nov 9, on the Auditorium at Educational Cultural Complicated, KAIST, he spoke to 130 KAIST college students, workers, and candidates. The lecture coated the definition of the metaverse and its final course.
Chang argued the necessities of the metaverse are identification, enjoyable, and financial system. “One’s identities in actual life and the metaverse should exist, the ecosystem should provide enjoyable, and financial actions and rewards must be linked to the true world,” he mentioned.
“Sport is an ideal match for the metaverse, and for blockchain know-how as effectively”, he mentioned. “Video games used to exist individually, like islands, however blockchain can join them to create an inter-game financial system. Inter-game play will observe, and the true metaverse with a mega-ecosystem might be skilled then.”
After the lecture, Chang and Prof. Jinjoon Lee, the pinnacle of KAIST Artwork Museum, had an open dialog on many topics together with execs and cons of technological improvements.
KAIST Artwork Museum Lectures will likely be held on designated Wednesdays till Dec 7. 8 specialists from varied fields, together with Henry Chang from Wemade, are invited to speak.
SOURCE Wemade Co., Ltd